

Elsewhere, there’s a bit where you have to figure out how to escape from a roaring furnace, a stressful dash through a maze-like structure and even a great boss fight to wrap things up. One minute you may be trying to rescue a friend from a room rigged with C4, the next you’ll be racing against time to remove an explosive collar from your neck. As nerdy as it sounds, RE: 7 continues to make geography and orientation really fun.Īdditionally, there are a number of set-pieces that succeed in getting your heart pumping. Just like in the main game, piecing together the layout of this intricate labyrinth is a highly gratifying process and it’s hard not to marvel at how precisely constructed it all is. For example, you need a stronger oxygen filter to enter environments that are flooding with toxic vapours, meanwhile a night vision component is required to brave dark caverns. From here, the DLC opens up layer by layer, bringing with it the same metroidvania exploration that made the Baker plantation such a joy to navigate.Įxcept here, instead of looking for keys and emblems to unlock more of the map, you are tasked with finding new attachments for Chris’ breathing apparatus. Once you get past a certain door (which was previously locked in the base-game), you find yourself in a brand new section of the mine. However, as the expansion goes on, things begin to unfold in a much more interesting way. Indeed, that’s the impression you get right off the bat, as you return to the Salt Mines and are quickly thrust into gunning down modled left-right-and-centre. At first, it seems like this is going to be a cookie-cutter continuation of RE:7’s action-oriented final hour. But what about the gameplay? Well that’s where things get interesting. So from a story perspective, Not a Hero does its job well enough by providing some form of closure, even if its answers are a little obvious. If you were anticipating more elucidation or even a shocking reveal, then you might want to adjust your expectations. So that’s it really, Umbrella are just good guys now and Chris has been recruited thanks to his experience with BOWs. The newbies among the group are trying to amend the corporation’s public image via humanitarian work, which entails clearing up viral messes that are left around the country. This narrative twist has been the subject of intensive theorising and fan speculation since the game’s release in January, but you get the impression that Capcom weren’t really aware of this, as the mystery is basically brushed aside with a throwaway line of dialogue.Įssentially, Chris is working for a restructured Umbrella, one that is comprised of a blend of old and new employees. The add-on also promises to explore another intriguing plot point, that being the sudden reemergence of Umbrella and Chris’ new role in the once-malevolent organisation. Indeed, there’s potential here for something far cleverer, both in terms of narrative and gameplay (The only puzzles on offer are very light and vanilla). Still, Lucas remains to be a charismatic villain and navigating his death traps here is enjoyable, if a little too easy.

The lack of twists and turns accordingly feels like a missed opportunity, especially since there’s nothing here remotely as ingenious as the main game’s ”Happy Birthday” escape room or even the fun 21 mini-game. Which would be fine in theory, were it not for the fact that Lucas’ core appeal was always his penchant for crafty rug-pulls and tricky misdirection.

You can likely predict exactly where it’s going from minute one and there aren’t any surprises to speak of. The somewhat obvious resolution to this plot-point is delivered over the course of an engaging, albeit fairly predictable and box-ticky, manhunt. Obviously the primary focus of this DLC is to give a finite conclusion to the Baker family story, by shedding some light on exactly what happened to Lucas, the sadistic, Jigsaw-esque lunatic who escaped during Biohazard’s rather hectic climax. With that in mind and irrespective of its noble intentions, let’s take a look at whether Not a Hero is any damn good.įirst of all, let’s address those aforementioned loose ends. Nevertheless, I’m a pedantic little prick, so I’m going to hold it accountable all the same.
#Not a hero re7 unlockables free
After all, it’s only a free add-on and so Capcom could have easily squatted out any old shit and faced little backlash. This delay was reportedly due to a producer mandate, dictating that the DLC needed ”to match the high quality of the main game”, which is an admirable enough motivation. On that note, you may remember that Not a Hero was originally slated to come out in Spring 2017, yet here we are, on the cusp of the new year and it has only just been released.
